Generation working and Compilation of MARTe components

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ferrog
2025-05-13 16:03:11 +00:00
parent 3a5e378d99
commit 4faee3802a
1571 changed files with 611466 additions and 0 deletions

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/**
* @file JASampleGAM.cpp
* @brief Source file for class JASampleGAM
* @date Nov 26, 2018
* @author aneto
*
* @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and
* the Development of Fusion Energy ('Fusion for Energy').
* Licensed under the EUPL, Version 1.1 or - as soon they will be approved
* by the European Commission - subsequent versions of the EUPL (the "Licence")
* You may not use this work except in compliance with the Licence.
* You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl
*
* @warning Unless required by applicable law or agreed to in writing,
* software distributed under the Licence is distributed on an "AS IS"
* basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the Licence permissions and limitations under the Licence.
* @details This source file contains the definition of all the methods for
* the class JASampleGAM (public, protected, and private). Be aware that some
* methods, such as those inline could be defined on the header file, instead.
*/
/*---------------------------------------------------------------------------*/
/* Standard header includes */
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
/* Project header includes */
/*---------------------------------------------------------------------------*/
#include "JASampleGAM.h"
#include "AdvancedErrorManagement.h"
/*---------------------------------------------------------------------------*/
/* Static definitions */
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
/* Method definitions */
/*---------------------------------------------------------------------------*/
JASampleGAM::JASampleGAM() {
// initialize member variables.
param1 = 0;
param2 = 0;
//Input signals.
input1 = NULL_PTR(MARTe::uint32 *);
input2 = NULL_PTR(MARTe::float32 *);
//Output signals.
output1= NULL_PTR(MARTe::uint32 *);
output2 = NULL_PTR(MARTe::float32 *);
}
JASampleGAM::~JASampleGAM() {
}
bool JASampleGAM::Initialise(MARTe::StructuredDataI & data) {
//GAM parameters are initialized.
using namespace MARTe;
bool ok = GAM::Initialise(data);
if (ok) {
ok = data.Read("param1", param1);
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "The param1 shall be specified");
}
}
if (ok) {
ok = data.Read("param2", param2);
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "The param2 shall be specified");
}
}
return ok;
}
bool JASampleGAM::PrepareNextState(const MARTe::char8 * const currentStateName, const MARTe::char8 * const nextStateName) {
//This method changes internal parameter based on next realtime state.
return true;
}
bool JASampleGAM::Setup() {
// Setup memory for input/output signals on the GAM.
using namespace MARTe;
bool ok = (numberOfInputSignals == 2u);
if (ok) {
ok = (numberOfOutputSignals == 2u);
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Two output signals shall be defined");
}
}
else {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Two input signals shall be defined");
}
// Do type check for input signals.
if (ok) {
uint32 c;
for (c = 0u; c < numberOfInputSignals; c++) {
TypeDescriptor inputType = GetSignalType(InputSignals, c);
ok = ((inputType == UnsignedInteger32Bit) || (inputType == Float32Bit));
if (!ok) {
StreamString signalName;
(void) GetSignalName(InputSignals, c, signalName);
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Signal %s shall be defined as uint32 or flaot32", signalName.Buffer());
}
}
}
// Do type check for output signals
if (ok) {
uint32 c;
for (c = 0u; c < numberOfOutputSignals; c++) {
TypeDescriptor outputType = GetSignalType(OutputSignals, c);
ok = ((outputType == UnsignedInteger32Bit) || (outputType == Float32Bit));
if (!ok) {
StreamString signalName;
(void) GetSignalName(InputSignals, c, signalName);
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Signal %s shall be defined as uint32 or float32", signalName.Buffer());
}
}
}
// Signal id can get by signal name in configuration file
if (ok) {
StreamString signalName = "InputXXX"; //Variable name in configuration file.
uint32 signalxxxIndex; //Index is copied to this variable by using signal name.
ok = GetSignalIndex(InputSignals, signalxxxIndex, signalName.Buffer());
if (!ok) {
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "InputXXX input signal shall be defined");
}
else {
TypeDescriptor inputType = GetSignalType(InputSignals, signalxxxIndex);
ok = (inputType == Float32Bit);
if (!ok) {
StreamString signalName;
(void) GetSignalName(InputSignals, signalxxxIndex, signalName);
REPORT_ERROR(MARTe::ErrorManagement::ParametersError, "Signal %s shall be defined as float32", signalName.Buffer());
} else {
inputXXX = reinterpret_cast<float32 *>(GetInputSignalMemory(signalxxxIndex));
}
}
}
// Do type cast. with explicit signal id.
if (ok) {
input1 = reinterpret_cast<uint32 *>(GetInputSignalMemory(0));
input2 = reinterpret_cast<float32 *>(GetInputSignalMemory(1));
output1 = reinterpret_cast<uint32 *>(GetOutputSignalMemory(0));
output2 = reinterpret_cast<float32 *>(GetOutputSignalMemory(1));
}
return ok;
}
bool JASampleGAM::Execute() {
// This method is called every realtime state thread cycle.
using namespace MARTe;
REPORT_ERROR(ErrorManagement::Information, "input1 is %d.", *input1);
REPORT_ERROR(ErrorManagement::Information, "input2 is %f.", *input2);
REPORT_ERROR(ErrorManagement::Information, "inputXXX is %f.", *inputXXX);
REPORT_ERROR(ErrorManagement::Information, "maltiply param value to input.");
*output1 = *input1 * param1;
*output2 = *input2 * param2;
REPORT_ERROR(ErrorManagement::Information, "output1 is %d.", *output1);
REPORT_ERROR(ErrorManagement::Information, "output2 is %f.", *output2);
return true;
}
CLASS_REGISTER(JASampleGAM, "1.0")

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/**
* @file JASampleGAM.h
* @brief Header file for class JASampleGAM
* @date Nov 26, 2018
* @author aneto
*
* @copyright Copyright 2015 F4E | European Joint Undertaking for ITER and
* the Development of Fusion Energy ('Fusion for Energy').
* Licensed under the EUPL, Version 1.1 or - as soon they will be approved
* by the European Commission - subsequent versions of the EUPL (the "Licence")
* You may not use this work except in compliance with the Licence.
* You may obtain a copy of the Licence at: http://ec.europa.eu/idabc/eupl
*
* @warning Unless required by applicable law or agreed to in writing,
* software distributed under the Licence is distributed on an "AS IS"
* basis, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the Licence permissions and limitations under the Licence.
* @details This header file contains the declaration of the class JASampleGAM
* with all of its public, protected and private members. It may also include
* definitions for inline methods which need to be visible to the compiler.
*/
#ifndef GAMS_JASampleGAM_H_
#define GAMS_JASampleGAM_H_
/*---------------------------------------------------------------------------*/
/* Standard header includes */
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
/* Project header includes */
/*---------------------------------------------------------------------------*/
#include "GAM.h"
/*---------------------------------------------------------------------------*/
/* Class declaration */
/*---------------------------------------------------------------------------*/
/**
* @brief GAM Sample Usage.
* @details Sample
*
* The configuration syntax is:
*
* <pre>
* +SampleGAM = {
* Class = JASampleGAM
* InputSignals = {
* Input1 = {
* DataSource = "DDB"
* Type = uint32
* Default = 0
* }
* Input2 = {
* DataSource = "DDB"
* Type = float32
* Default = 100
* }
* InputXXX = {
* DataSource = "DDB"
* Type = float32
* NumberOfElements = 1
* }
* }
* OutputSignals = {
* Output1 = {
* DataSource = "DDB"
* Type = uint32
* Default = 0
* }
* Output2 = {
* DataSource = "DDB"
* Type = int32
* Default = 100
* }
* }
* }
* </pre>
*/
class JASampleGAM : public MARTe::GAM, public MARTe::StatefulI {
public:
CLASS_REGISTER_DECLARATION()
JASampleGAM();
virtual ~JASampleGAM();
virtual bool Initialise(MARTe::StructuredDataI & data);
virtual bool Setup();
virtual bool Execute();
virtual bool PrepareNextState(const MARTe::char8 * const currentStateName,
const MARTe::char8 * const nextStateName);
private:
//GAM fixed parameters.
MARTe::uint32 param1;
MARTe::float32 param2;
// Input signals
MARTe::uint32 *input1;
MARTe::float32 *input2;
MARTe::float32 *inputXXX;
// Output signals
MARTe::uint32 *output1;
MARTe::float32 *output2;
};
/*---------------------------------------------------------------------------*/
/* Inline method definitions */
/*---------------------------------------------------------------------------*/
#endif /* GAMS_JASampleGAM_H_ */

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#############################################################
#
# Copyright 2015 F4E | European Joint Undertaking for ITER
# and the Development of Fusion Energy ('Fusion for Energy')
#
# Licensed under the EUPL, Version 1.1 or - as soon they
# will be approved by the European Commission - subsequent
# versions of the EUPL (the "Licence");
# You may not use this work except in compliance with the
# Licence.
# You may obtain a copy of the Licence at:
#
# http://ec.europa.eu/idabc/eupl
#
# Unless required by applicable law or agreed to in
# writing, software distributed under the Licence is
# distributed on an "AS IS" basis,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
# express or implied.
# See the Licence for the specific language governing
# permissions and limitations under the Licence.
#
# $Id: Makefile.gcc 3 2012-01-15 16:26:07Z aneto $
#
#############################################################
include Makefile.inc

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#############################################################
#
# Copyright 2015 F4E | European Joint Undertaking for ITER
# and the Development of Fusion Energy ('Fusion for Energy')
#
# Licensed under the EUPL, Version 1.1 or - as soon they
# will be approved by the European Commission - subsequent
# versions of the EUPL (the "Licence");
# You may not use this work except in compliance with the
# Licence.
# You may obtain a copy of the Licence at:
#
# http://ec.europa.eu/idabc/eupl
#
# Unless required by applicable law or agreed to in
# writing, software distributed under the Licence is
# distributed on an "AS IS" basis,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
# express or implied.
# See the Licence for the specific language governing
# permissions and limitations under the Licence.
#
# $Id: Makefile.inc 3 2012-01-15 16:26:07Z aneto $
#
#############################################################
OBJSX=JARTSampleGAM.x
PACKAGE=GAMs
ROOT_DIR=../../../../obj
MAKEDEFAULTDIR=$(MARTe2_DIR)/MakeDefaults
include $(MAKEDEFAULTDIR)/MakeStdLibDefs.$(TARGET)
INCLUDES += -I.
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L0Types
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L1Portability
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L2Objects
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L3Streams
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L4Messages
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L4Configuration
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L5GAMs
INCLUDES += -I$(MARTe2_DIR)/Source/Core/Scheduler/L1Portability
INCLUDES += -I$(MARTe2_DIR)/Source/Core/Scheduler/L3Services
INCLUDES += -I$(MARTe2_DIR)/Source/Core/Scheduler/L4Messages
INCLUDES += -I$(MARTe2_DIR)/Source/Core/FileSystem/L1Portability
INCLUDES += -I$(MARTe2_DIR)/Source/Core/FileSystem/L3Streams
all: $(OBJS) $(SUBPROJ) \
$(BUILD_DIR)/JARTSampleGAM$(LIBEXT) \
$(BUILD_DIR)/JARTSampleGAM$(DLLEXT)
echo $(OBJS)
include $(MAKEDEFAULTDIR)/MakeStdLibRules.$(TARGET)