ed5d381d32
Reorder Execute() main stage so the background thread waits on dataSem (sleeping until the RT thread posts) before doing the socket select(). The socket poll is now non-blocking (timeout=0) since command latency bounded by UDPS_DATA_WAIT_MS is acceptable for CONNECT/DISCONNECT. Also force-remove old udpstreamer-webui binary in run.sh before rebuild so stale embedded assets are never served. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
139 lines
5.1 KiB
Bash
Executable File
139 lines
5.1 KiB
Bash
Executable File
#!/usr/bin/env bash
|
||
# run.sh – Build UDPStreamer and launch the test MARTe2 application.
|
||
#
|
||
# Usage:
|
||
# ./run.sh # run MARTe2 app only
|
||
# ./run.sh --webui # also start the WebUI Go client in the background
|
||
# ./run.sh --help # show this message
|
||
#
|
||
# Prerequisites:
|
||
# - marte_env.sh must be present in the repo root (sets MARTe2_DIR, etc.)
|
||
# - MARTe2 and MARTe2-components must already be built
|
||
#
|
||
# The script resolves all paths relative to the repo root so it can be
|
||
# called from any working directory.
|
||
|
||
set -e
|
||
|
||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||
REPO_ROOT="$(cd "${SCRIPT_DIR}/../.." && pwd)"
|
||
|
||
# ── Parse arguments ──────────────────────────────────────────────────────────
|
||
START_WEBUI=0
|
||
for arg in "$@"; do
|
||
case "$arg" in
|
||
--webui) START_WEBUI=1 ;;
|
||
--help|-h)
|
||
sed -n '2,12p' "$0"
|
||
exit 0
|
||
;;
|
||
esac
|
||
done
|
||
|
||
# ── Load MARTe2 environment ──────────────────────────────────────────────────
|
||
ENV_SCRIPT="${REPO_ROOT}/marte_env.sh"
|
||
if [ ! -f "${ENV_SCRIPT}" ]; then
|
||
echo "ERROR: ${ENV_SCRIPT} not found." >&2
|
||
exit 1
|
||
fi
|
||
# shellcheck source=/dev/null
|
||
source "${ENV_SCRIPT}"
|
||
|
||
if [ -z "${MARTe2_DIR}" ]; then
|
||
echo "ERROR: MARTe2_DIR is not set after sourcing marte_env.sh." >&2
|
||
exit 1
|
||
fi
|
||
|
||
# ── Build UDPStreamer ─────────────────────────────────────────────────────────
|
||
TARGET=x86-linux
|
||
UDPSTREAMER_SRC="${REPO_ROOT}/Source/Components/DataSources/UDPStreamer"
|
||
UDPSTREAMER_LIB="${REPO_ROOT}/Build/${TARGET}/Components/DataSources/UDPStreamer"
|
||
|
||
echo "==> Building UDPStreamer (TARGET=${TARGET})..."
|
||
make -C "${UDPSTREAMER_SRC}" \
|
||
-f Makefile.gcc \
|
||
TARGET="${TARGET}" \
|
||
2>&1 | tail -5
|
||
echo "==> Build done."
|
||
|
||
# ── Build WebUI binary (if requested and not already built) ──────────────────
|
||
WEBUI_DIR="${REPO_ROOT}/Client/WebUI"
|
||
WEBUI_BIN="${WEBUI_DIR}/udpstreamer-webui"
|
||
if [ "${START_WEBUI}" -eq 1 ] && [ ! -x "${WEBUI_BIN}" ]; then
|
||
echo "==> Building WebUI..."
|
||
(cd "${WEBUI_DIR}" && rm udpstreamer-webui && go build -o udpstreamer-webui ./...)
|
||
echo "==> WebUI build done."
|
||
fi
|
||
|
||
# ── Set LD_LIBRARY_PATH ───────────────────────────────────────────────────────
|
||
COMP="${MARTe2_Components_DIR}/Build/${TARGET}/Components"
|
||
|
||
export LD_LIBRARY_PATH="\
|
||
${UDPSTREAMER_LIB}:\
|
||
${MARTe2_DIR}/Build/${TARGET}/Core:\
|
||
${COMP}/DataSources/LinuxTimer:\
|
||
${COMP}/DataSources/LoggerDataSource:\
|
||
${COMP}/GAMs/IOGAM:\
|
||
${COMP}/GAMs/WaveformGAM:\
|
||
${LD_LIBRARY_PATH}"
|
||
|
||
echo "==> LD_LIBRARY_PATH=${LD_LIBRARY_PATH}"
|
||
|
||
# ── Create class-name symlinks for MARTe2 auto-loader ────────────────────────
|
||
# MARTe2 looks for <ClassName>.so when a class is not yet registered.
|
||
# Some components bundle multiple classes into one .so (e.g. WaveformGAM.so
|
||
# contains WaveformSin, WaveformChirp, WaveformPointsDef). We need symlinks
|
||
# so dlopen("<ClassName>.so") succeeds.
|
||
WAVEFORM_DIR="${COMP}/GAMs/WaveformGAM"
|
||
for cls in WaveformSin WaveformChirp WaveformPointsDef; do
|
||
target="${WAVEFORM_DIR}/${cls}.so"
|
||
if [ ! -e "${target}" ]; then
|
||
ln -sf "${WAVEFORM_DIR}/WaveformGAM.so" "${target}"
|
||
fi
|
||
done
|
||
|
||
# SineArrayGAM is bundled inside UDPStreamer.so; create a symlink so MARTe2
|
||
# can dlopen("SineArrayGAM.so") before UDPStreamer has been registered.
|
||
SINE_LINK="${UDPSTREAMER_LIB}/SineArrayGAM.so"
|
||
if [ ! -e "${SINE_LINK}" ]; then
|
||
ln -sf "${UDPSTREAMER_LIB}/UDPStreamer.so" "${SINE_LINK}"
|
||
fi
|
||
|
||
# ── Optionally start WebUI ────────────────────────────────────────────────────
|
||
if [ "${START_WEBUI}" -eq 1 ]; then
|
||
echo "==> Starting WebUI on http://localhost:8080 (streamer at 127.0.0.1:44500)..."
|
||
"${WEBUI_BIN}" \
|
||
--streamer 127.0.0.1:44500 \
|
||
--listen :8080 \
|
||
--clientport 44900 &
|
||
WEBUI_PID=$!
|
||
echo "==> WebUI PID ${WEBUI_PID}"
|
||
fi
|
||
|
||
# ── Launch MARTe2 application ─────────────────────────────────────────────────
|
||
MARTE_APP="${MARTe2_DIR}/Build/${TARGET}/App/MARTeApp.ex"
|
||
CFG="${SCRIPT_DIR}/TestApp.cfg"
|
||
|
||
if [ ! -x "${MARTE_APP}" ]; then
|
||
echo "ERROR: MARTeApp.ex not found at ${MARTE_APP}" >&2
|
||
exit 1
|
||
fi
|
||
|
||
echo "==> Starting MARTe2 application (state=Running, 100 Hz)..."
|
||
echo "==> Press Ctrl+C to stop."
|
||
echo ""
|
||
|
||
cleanup() {
|
||
echo ""
|
||
echo "==> Stopping..."
|
||
if [ "${START_WEBUI}" -eq 1 ] && kill -0 "${WEBUI_PID}" 2>/dev/null; then
|
||
kill "${WEBUI_PID}"
|
||
fi
|
||
}
|
||
trap cleanup EXIT INT TERM
|
||
|
||
"${MARTE_APP}" \
|
||
-l RealTimeLoader \
|
||
-f "${CFG}" \
|
||
-s Running
|