UDPStreamer: poll data semaphore first, then non-blocking command poll
Reorder Execute() main stage so the background thread waits on dataSem (sleeping until the RT thread posts) before doing the socket select(). The socket poll is now non-blocking (timeout=0) since command latency bounded by UDPS_DATA_WAIT_MS is acceptable for CONNECT/DISCONNECT. Also force-remove old udpstreamer-webui binary in run.sh before rebuild so stale embedded assets are never served. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -61,7 +61,7 @@ WEBUI_DIR="${REPO_ROOT}/Client/WebUI"
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WEBUI_BIN="${WEBUI_DIR}/udpstreamer-webui"
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if [ "${START_WEBUI}" -eq 1 ] && [ ! -x "${WEBUI_BIN}" ]; then
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echo "==> Building WebUI..."
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(cd "${WEBUI_DIR}" && go build -o udpstreamer-webui ./...)
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(cd "${WEBUI_DIR}" && rm udpstreamer-webui && go build -o udpstreamer-webui ./...)
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echo "==> WebUI build done."
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fi
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