Improved uo and added timerarraygam for testing

This commit is contained in:
Martino Ferrari
2026-05-20 00:15:38 +02:00
parent 620542a722
commit 62545503c4
13 changed files with 960 additions and 58 deletions
@@ -0,0 +1 @@
include Makefile.inc
@@ -0,0 +1,28 @@
OBJSX = TimeArrayGAM.x
PACKAGE=Components/GAMs
ROOT_DIR=../../../../
MAKEDEFAULTDIR=$(MARTe2_DIR)/MakeDefaults
include $(MAKEDEFAULTDIR)/MakeStdLibDefs.$(TARGET)
INCLUDES += -I.
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L0Types
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L1Portability
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L2Objects
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L3Streams
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L4Messages
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L4Configuration
INCLUDES += -I$(MARTe2_DIR)/Source/Core/BareMetal/L5GAMs
INCLUDES += -I$(MARTe2_DIR)/Source/Core/Scheduler/L1Portability
INCLUDES += -I$(MARTe2_DIR)/Source/Core/Scheduler/L3Services
INCLUDES += -I$(MARTe2_DIR)/Source/Core/Scheduler/L4Messages
all: $(OBJS) \
$(BUILD_DIR)/TimeArrayGAM$(LIBEXT) \
$(BUILD_DIR)/TimeArrayGAM$(DLLEXT)
echo $(OBJS)
-include depends.$(TARGET)
include $(MAKEDEFAULTDIR)/MakeStdLibRules.$(TARGET)
@@ -0,0 +1,108 @@
/**
* @file TimeArrayGAM.cpp
* @brief Source file for class TimeArrayGAM
* @date 19/05/2026
* @author Martino Ferrari
*/
#define DLL_API
#include "AdvancedErrorManagement.h"
#include "TimeArrayGAM.h"
namespace MARTe {
TimeArrayGAM::TimeArrayGAM() :
GAM(),
samplingRate(1000000.0),
anchorIsFirst(true),
nElements(0u),
inputTime(NULL_PTR(uint32 *)),
outputBuf(NULL_PTR(uint64 *)) {
}
TimeArrayGAM::~TimeArrayGAM() {
}
bool TimeArrayGAM::Initialise(StructuredDataI &data) {
bool ok = GAM::Initialise(data);
if (ok) {
if (!data.Read("SamplingRate", samplingRate) || samplingRate <= 0.0) {
REPORT_ERROR(ErrorManagement::InitialisationError,
"TimeArrayGAM: SamplingRate > 0 is required.");
ok = false;
}
}
if (ok) {
StreamString anchor;
(void) data.Read("Anchor", anchor);
if (anchor.Size() == 0u || anchor == "FirstSample") {
anchorIsFirst = true; /* default */
}
else if (anchor == "LastSample") {
anchorIsFirst = false;
}
else {
REPORT_ERROR(ErrorManagement::InitialisationError,
"TimeArrayGAM: Anchor must be 'FirstSample' or 'LastSample'.");
ok = false;
}
}
return ok;
}
bool TimeArrayGAM::Setup() {
bool ok = (GetNumberOfInputSignals() == 1u) && (GetNumberOfOutputSignals() == 1u);
if (!ok) {
REPORT_ERROR(ErrorManagement::InitialisationError,
"TimeArrayGAM: exactly one input and one output signal are required.");
return false;
}
inputTime = reinterpret_cast<uint32 *>(GetInputSignalMemory(0u));
outputBuf = reinterpret_cast<uint64 *>(GetOutputSignalMemory(0u));
ok = (inputTime != NULL_PTR(uint32 *)) && (outputBuf != NULL_PTR(uint64 *));
if (!ok) {
REPORT_ERROR(ErrorManagement::InitialisationError,
"TimeArrayGAM: failed to resolve signal memory.");
return false;
}
uint32 sz = 0u;
ok = GetSignalByteSize(OutputSignals, 0u, sz);
if (ok) {
nElements = sz / static_cast<uint32>(sizeof(uint32));
ok = (nElements > 0u);
}
if (!ok) {
REPORT_ERROR(ErrorManagement::InitialisationError,
"TimeArrayGAM: output signal must be a non-empty uint32 array.");
}
return ok;
}
bool TimeArrayGAM::Execute() {
/* Period in nanoseconds — uint64 preserves sub-microsecond resolution
* even at sampling rates > 1 MHz where the µs period would be < 1. */
uint64 periodNs = static_cast<uint64>(1000000000.0 / samplingRate + 0.5);
/* Input is uint32 microseconds (LinuxTimer); convert to nanoseconds. */
uint64 anchorNs = static_cast<uint64>(*inputTime) * 1000u;
if (anchorIsFirst) {
/* out[k] = anchorNs + k * periodNs */
for (uint32 k = 0u; k < nElements; k++) {
outputBuf[k] = anchorNs + static_cast<uint64>(k) * periodNs;
}
}
else {
/* out[k] = anchorNs - (N-1-k) * periodNs */
for (uint32 k = 0u; k < nElements; k++) {
outputBuf[k] = anchorNs - static_cast<uint64>(nElements - 1u - k) * periodNs;
}
}
return true;
}
CLASS_REGISTER(TimeArrayGAM, "1.0")
} /* namespace MARTe */
@@ -0,0 +1,64 @@
/**
* @file TimeArrayGAM.h
* @brief GAM that expands a scalar timer value into a per-sample uint32 time array.
* @date 19/05/2026
* @author Martino Ferrari
*
* @details Each Execute() call reads one uint32 scalar input (time in microseconds,
* e.g. from LinuxTimer) and fills a uint32[N] output array where element[k] holds
* the reconstructed timestamp of sample k:
*
* Anchor = FirstSample: out[k] = input + k * period_us
* Anchor = LastSample: out[k] = input - (N-1-k) * period_us
*
* The resulting time array is suitable as the TimeSignal for a UDPStreamer signal
* configured with TimeMode = FullArray, providing exact per-sample timestamps.
*
* Configuration:
* <pre>
* +TimeArrayGAM1 = {
* Class = TimeArrayGAM
* SamplingRate = 1000000.0 // Sample rate in Hz (must match data signal)
* Anchor = FirstSample // FirstSample (default) or LastSample
* InputSignals = {
* Time = { DataSource = DDB; Type = uint32 }
* }
* OutputSignals = {
* TimeArray = { DataSource = DDB; Type = uint32; NumberOfElements = 1000 }
* }
* }
* </pre>
*
* Exactly one uint32 input signal and one uint32 output array are required.
*/
#ifndef TIMEARRAYGAM_H_
#define TIMEARRAYGAM_H_
#include "CompilerTypes.h"
#include "GAM.h"
namespace MARTe {
class TimeArrayGAM : public GAM {
public:
CLASS_REGISTER_DECLARATION()
TimeArrayGAM();
virtual ~TimeArrayGAM();
virtual bool Initialise(StructuredDataI &data);
virtual bool Setup();
virtual bool Execute();
private:
float64 samplingRate; /**< Sample rate [Hz] */
bool anchorIsFirst; /**< true = FirstSample anchor, false = LastSample */
uint32 nElements; /**< Number of output elements */
uint32 *inputTime; /**< Pointer to scalar input (microseconds, uint32 from LinuxTimer) */
uint64 *outputBuf; /**< Pointer to output array (nanoseconds, uint64) */
};
} /* namespace MARTe */
#endif /* TIMEARRAYGAM_H_ */