/** * @file FrameDecoder.h * @brief Per-element timestamp reconstruction for UDPS frames. * * The C client's udps_frame_element_time() is explicitly an arrival-anchored * estimate. It is not sufficient: the kernel frequently delivers several queued * datagrams in one burst, so two packets are processed microseconds apart even * though each represents ~10 ms of signal, and arrival-time interpolation then * crams a packet's samples into that tiny gap — the trace renders as a sawtooth. * Source/Applications/StreamHub/UDPSourceSession.cpp documents this failure and * solves it; these are the same rules, computed from udps_frame_t's own fields. * * One rule deliberately differs. StreamHub anchors every accumulated-scalar * burst on the packet's own hrt, converted with the LOCAL MARTe * HighResolutionTimer frequency — correct only because StreamHub runs on the * producer's host. A bench scope attaches over the network and has no access to * that frequency; it can only regress hrt against arrival time, which is * exactly what the bursty delivery above corrupts. So when a SamplingRate is * declared this decoder chains bursts instead, using the packet counter to * account for loss and arrival time only as a backstop. The consequence is that * a declared rate measured against the producer's crystal rather than ours makes * the reconstructed timeline drift, and drift that only arrival time can * observe must be corrected against arrival time — see rule 3. */ #pragma once #include "TimeBase.h" #include "Types.h" #include namespace udpscope { class FrameDecoder { public: /** Installs the signal table. Clears all per-signal timing history. */ void setSignals(const std::vector& signals); const std::vector& signals() const { return signals_; } /** Call once per frame, before any timestamps() call for that frame. */ void beginFrame(const FrameView& f); /** * @brief Timestamps for every value of signal @p idx in this frame. * @return false when the signal produced nothing usable — an empty slot, or * the first PACKET burst after connect, which has no previous * arrival to span from and would otherwise poison the ring with * wrongly spaced timestamps. */ bool timestamps(const FrameView& f, uint32_t idx, std::vector& tsOut); /** Forgets all timing history; call on reconnect. */ void reset(); private: bool packetBurst(uint32_t idx, uint32_t nElems, double wallNow, std::vector& tsOut); struct SigState { ClockOffset offset; double lastPacketWall = 0.0; bool lastPacketValid = false; /** Raw ticks, not seconds — see the comment in the samplingRate == 0 * branch for why a tick difference is the only safe way to measure a * producer-side interval while the rate is still being re-estimated. */ uint64_t lastAccHrt = 0u; /** Producer seconds since this signal's first usable packet, built by * SUMMING short tick deltas. Never recomputed from an absolute tick * count; see the samplingRate == 0 branch. */ double accProdSec = 0.0; bool lastAccValid = false; uint32_t prevAccCount = 0; /** For accumulated scalars with a declared sampling rate: end timestamp * of the most recently emitted burst, and the packet counter it came * from. The next burst is chained onto that end, with the counter gap * reinstating the exact duration of any lost datagrams. */ double lastEmittedEnd = 0.0; uint32_t lastCounter = 0u; bool lastEmittedValid = false; }; std::vector signals_; std::vector state_; HrtRateFit hrtFit_; }; } /* namespace udpscope */