Implemented and fixed many issues
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@@ -60,6 +60,11 @@ struct TriggerCfgState {
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bool stopped = false;
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bool hasTrigTime = false;
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double trigTime = 0.0;
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/* Window the hub latched at fire time. Not the same as windowSec/prePercent
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* above, which are editable and may have moved on since the trigger fired. */
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bool hasFiredWin = false;
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double firedPreS = 0.0;
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double firedPostS = 0.0;
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};
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/** Per-signal vertical scale state (oscilloscope style). */
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