Implemented and fixed many issues
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@@ -109,6 +109,11 @@ struct TriggerStateMsg {
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bool stopped = false;
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bool hasTrigTime = false;
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double trigTime = 0.0;
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/* Window latched at fire time, sent alongside trigTime. Older hubs omit
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* it, hence hasWindow — fall back to the local trigger config then. */
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bool hasWindow = false;
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double preSec = 0.0;
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double postSec = 0.0;
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};
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/*---------------------------------------------------------------------------*/
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