Implemented qt port + e2e
This commit is contained in:
@@ -78,6 +78,14 @@ public:
|
||||
/** Maximum number of concurrent in-flight reassembly slots. */
|
||||
static const uint32 UDPS_CLIENT_MAX_REASSEMBLY_SLOTS = 4u;
|
||||
|
||||
/** Maximum size (bytes) of a single reassembled packet payload. A UDPS
|
||||
* update for one source is fragmented into MaxPayloadSize chunks; this is
|
||||
* the ceiling on the reassembled total, so it bounds the largest multi-
|
||||
* fragment packet the client can deliver. Sized for large array bursts
|
||||
* (e.g. 8x10000 float32 ~= 320 KiB) with headroom; stays well within the
|
||||
* 256-fragment span the recvMask[32] tracks at typical chunk sizes. */
|
||||
static const uint32 UDPS_CLIENT_MAX_PACKET_BYTES = 1048576u; // 1 MiB
|
||||
|
||||
/** Default silence timeout before reconnect (seconds). */
|
||||
static const uint32 UDPS_CLIENT_DEFAULT_SILENCE_TIMEOUT_S = 5u;
|
||||
|
||||
@@ -140,10 +148,11 @@ private:
|
||||
uint16 totalFragments; ///< Expected fragment count
|
||||
uint16 receivedFragments; ///< How many we have so far
|
||||
uint8 recvMask[32]; ///< Bitmask: bit f set iff fragment f received
|
||||
uint8 payload[65535]; ///< Assembled payload buffer
|
||||
uint8 payload[UDPS_CLIENT_MAX_PACKET_BYTES]; ///< Assembled payload buffer
|
||||
uint64 firstSeenTicks; ///< For GC (2 s stale detection)
|
||||
bool active; ///< Slot in use
|
||||
uint32 chunkSize; ///< Payload bytes per fragment (from first fragment)
|
||||
uint32 assembledBytes; ///< Exact total payload bytes placed so far
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user