Implemented better testing and fixed skipepd frames

This commit is contained in:
Martino Ferrari
2026-07-01 16:39:34 +02:00
parent 7a326c5d78
commit 0bea41f866
46 changed files with 4358 additions and 1739 deletions
@@ -13,6 +13,7 @@
#include "Threads.h"
#include "TimeoutType.h"
#include "UDPSProtocol.h"
#include <string.h>
namespace MARTe {
@@ -122,6 +123,12 @@ bool DebugService::Initialise(StructuredDataI &data) {
suppressTimeoutLogs = (suppress == 1u);
}
StreamString tempToken;
if (data.Read("AuthToken", tempToken)) {
authToken = tempToken;
}
clientAuthenticated = (authToken.Size() == 0u);
// Capture only the local subtree — do NOT call MoveToRoot() on the shared CDB.
(void)data.Copy(fullConfig);
@@ -281,6 +288,8 @@ ErrorManagement::ErrorType DebugService::Server(ExecutionInfo &info) {
cmdCountInWindow = 0u;
cmdWindowStartMs = nowMs;
lastDataTimeMs = nowMs;
/* CR-5: require auth if an AuthToken is configured. */
clientAuthenticated = (authToken.Size() == 0u);
}
} else {
if (nowMs - lastDataTimeMs > CLIENT_IDLE_TIMEOUT_MS) {
@@ -351,23 +360,101 @@ ErrorManagement::ErrorType DebugService::Server(ExecutionInfo &info) {
uint32 cmdLen = len;
command.Write(raw + lineStart, cmdLen);
// Dispatch via base HandleCommand, write response to socket.
StreamString out;
HandleCommand(command, out);
if (out.Size() > 0u) {
const char8 *wPtr = out.Buffer();
uint32 remaining = (uint32)out.Size();
lastDataTimeMs = (uint64)((float64)HighResolutionTimer::Counter() *
HighResolutionTimer::Period() * 1000.0);
while (remaining > 0u) {
uint32 wrote = remaining;
if (!activeClient->Write(wPtr, wrote) || wrote == 0u) {
break;
/* CR-5: Auth token gate. If an AuthToken is
* configured, the client must send
* "AUTH <token>" before any other command. */
if (authToken.Size() > 0u) {
const char8 *cmdPtr = command.Buffer();
if (cmdLen >= 5u &&
strncmp(cmdPtr, "AUTH ", 5u) == 0) {
const char8 *recvToken = cmdPtr + 5u;
uint32 recvLen = cmdLen - 5u;
/* Strip trailing \r if present */
if (recvLen > 0u &&
recvToken[recvLen - 1u] == '\r') {
recvLen--;
}
wPtr += wrote;
remaining -= wrote;
if (recvLen == authToken.Size() &&
strncmp(recvToken,
authToken.Buffer(),
recvLen) == 0) {
clientAuthenticated = true;
const char8 *okResp =
"OK AUTHENTICATED\n";
uint32 respSz =
static_cast<uint32>(
strlen(okResp));
(void) activeClient->Write(
okResp, respSz);
} else {
const char8 *badResp =
"ERR AUTH_FAILED\n";
uint32 respSz =
static_cast<uint32>(
strlen(badResp));
(void) activeClient->Write(
badResp, respSz);
}
} else if (!clientAuthenticated) {
const char8 *needAuth =
"ERR AUTH_REQUIRED\n";
uint32 respSz =
static_cast<uint32>(
strlen(needAuth));
(void) activeClient->Write(
needAuth, respSz);
} else {
// Dispatch via base HandleCommand,
// write response to socket.
StreamString out;
HandleCommand(command, out);
if (out.Size() > 0u) {
const char8 *wPtr = out.Buffer();
uint32 remaining =
(uint32)out.Size();
lastDataTimeMs =
(uint64)((float64)
HighResolutionTimer::Counter() *
HighResolutionTimer::Period() *
1000.0);
while (remaining > 0u) {
uint32 wrote = remaining;
if (!activeClient->Write(
wPtr, wrote) ||
wrote == 0u) {
break;
}
wPtr += wrote;
remaining -= wrote;
lastDataTimeMs =
(uint64)((float64)
HighResolutionTimer::Counter() *
HighResolutionTimer::Period() *
1000.0);
}
}
}
} else {
// No auth token configured — back-compat.
// Dispatch via base HandleCommand, write
// response to socket.
StreamString out;
HandleCommand(command, out);
if (out.Size() > 0u) {
const char8 *wPtr = out.Buffer();
uint32 remaining = (uint32)out.Size();
lastDataTimeMs = (uint64)((float64)HighResolutionTimer::Counter() *
HighResolutionTimer::Period() * 1000.0);
while (remaining > 0u) {
uint32 wrote = remaining;
if (!activeClient->Write(wPtr, wrote) || wrote == 0u) {
break;
}
wPtr += wrote;
remaining -= wrote;
lastDataTimeMs = (uint64)((float64)HighResolutionTimer::Counter() *
HighResolutionTimer::Period() * 1000.0);
}
}
}
}