Implemented client datasource
This commit is contained in:
@@ -63,7 +63,10 @@ UDPSourceSession::UDPSourceSession()
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statLastRxTicks_(0u),
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statFragCount_(0u),
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statByteCount_(0u),
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hrtFreq_(static_cast<float64>(MARTe::HighResolutionTimer::Frequency())),
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timeScratch_(static_cast<float64 *>(0)),
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valScratch_(static_cast<float64 *>(0)),
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tsBatchScratch_(static_cast<float64 *>(0)),
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timeScratchLen_(0u),
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trigEngine_(static_cast<TriggerEngine *>(0)),
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trigEpochSeen_(0xFFFFFFFFu),
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@@ -76,6 +79,8 @@ UDPSourceSession::UDPSourceSession()
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UDPSourceSession::~UDPSourceSession() {
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(void) Stop();
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delete[] timeScratch_;
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delete[] valScratch_;
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delete[] tsBatchScratch_;
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}
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void UDPSourceSession::ResetCalibration() {
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@@ -84,6 +89,7 @@ void UDPSourceSession::ResetCalibration() {
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timeSigCalib_[i] = 0.0;
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lastPktWallValid_[i] = false;
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lastPktWallS_[i] = 0.0;
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accScalarPrevN_[i] = 0u;
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}
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}
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@@ -227,7 +233,11 @@ void UDPSourceSession::ParseConfigPayload(const uint8 *payload, uint32 size) {
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}
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if (maxElems > timeScratchLen_) {
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delete[] timeScratch_;
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delete[] valScratch_;
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delete[] tsBatchScratch_;
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timeScratch_ = new float64[maxElems];
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valScratch_ = new float64[maxElems];
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tsBatchScratch_ = new float64[maxElems];
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timeScratchLen_ = maxElems;
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}
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@@ -369,17 +379,19 @@ void UDPSourceSession::ParseDataPayload(const uint8 *payload, uint32 size) {
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} else {
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anchorIsFirstSample = false;
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}
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/* Batch decode: compute all timestamps and values, then batch write. */
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const float64 dt = (desc.samplingRate > 0.0) ? (1.0 / desc.samplingRate) : 0.0;
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DecodeElems(payload, sigOff[s], desc, nElems, valScratch_);
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for (uint32 e = 0u; e < nElems; e++) {
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const float64 val = DecodeOneElem(payload, sigOff[s], desc, e);
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const float64 t = anchorIsFirstSample
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tsBatchScratch_[e] = anchorIsFirstSample
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? (anchor + static_cast<float64>(e) * dt)
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: (anchor - static_cast<float64>(nElems - 1u - e) * dt);
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WriteSample(s, e, t, val);
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}
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WriteSampleBatch(s, tsBatchScratch_, valScratch_, nElems);
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}
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else if (isFullArray) {
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/* Per-element timestamps from the referenced time-signal array. */
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/* Per-element timestamps from the referenced time-signal array.
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* Batch decode + batch write (single ring lock per signal). */
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if (hasTimeSig && (sigElems[tIdx] >= nElems) &&
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(nElems <= timeScratchLen_)) {
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DecodeElems(payload, sigOff[tIdx], descs[tIdx], nElems, timeScratch_);
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@@ -390,15 +402,18 @@ void UDPSourceSession::ParseDataPayload(const uint8 *payload, uint32 size) {
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timeSigCalibValid_[tIdx] = true;
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}
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const float64 calib = timeSigCalib_[tIdx];
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DecodeElems(payload, sigOff[s], desc, nElems, valScratch_);
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for (uint32 e = 0u; e < nElems; e++) {
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const float64 val = DecodeOneElem(payload, sigOff[s], desc, e);
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WriteSample(s, e, calib + timeScratch_[e] * timerToSec, val);
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tsBatchScratch_[e] = calib + timeScratch_[e] * timerToSec;
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}
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WriteSampleBatch(s, tsBatchScratch_, valScratch_, nElems);
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} else {
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/* No time signal: all samples get arrival wall time. */
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DecodeElems(payload, sigOff[s], desc, nElems, valScratch_);
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for (uint32 e = 0u; e < nElems; e++) {
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const float64 val = DecodeOneElem(payload, sigOff[s], desc, e);
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WriteSample(s, e, wallNowS, val);
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tsBatchScratch_[e] = wallNowS;
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}
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WriteSampleBatch(s, tsBatchScratch_, valScratch_, nElems);
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}
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}
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else if (numElements == 1u) {
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@@ -407,22 +422,55 @@ void UDPSourceSession::ParseDataPayload(const uint8 *payload, uint32 size) {
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const float64 val = DecodeOneElem(payload, sigOff[s], desc, 0u);
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WriteSample(s, 0u, wallNowS, val);
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}
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else if (lastPktWallValid_[s] && (wallNowS > lastPktWallS_[s])) {
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/* Accumulated scalar: the packet carries one sample per RT
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* cycle — spread them across the inter-packet wall-clock gap
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* (same scheme as packed arrays) instead of stamping them all
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* with the arrival time, which renders as a stair plot. */
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const float64 dt = (wallNowS - lastPktWallS_[s]) /
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static_cast<float64>(nElems);
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const float64 base = lastPktWallS_[s];
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for (uint32 e = 0u; e < nElems; e++) {
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const float64 val = DecodeOneElem(payload, sigOff[s], desc, e);
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WriteSample(s, 0u, base + static_cast<float64>(e + 1u) * dt, val);
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else {
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/* Accumulated scalar: reconstruct per-sample timestamps from
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* the packet's embedded sender HRT (the acquisition time of the
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* oldest sample), NOT the packet arrival time. The kernel
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* frequently delivers several queued datagrams in one burst, so
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* two packets can be processed microseconds apart even though
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* each represents ~10 ms of signal; arrival-time interpolation
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* then crams a packet's samples into that tiny gap, rendering
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* the trace as a sawtooth ("chainsaw"). The sender HRT is
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* immune to this because it is sampled at acquisition.
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*
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* hrtTimestamp is the HRT counter of sample 0; hrtFreq_ (the
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* local HRT frequency, identical to the sender on the same
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* host) converts it to seconds, then a one-time calibration
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* maps the sender clock onto wall-clock. */
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const float64 hrt0Sec = static_cast<float64>(hrtTimestamp) /
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hrtFreq_;
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if ((!timeSigCalibValid_[s]) ||
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(Fabs((timeSigCalib_[s] + hrt0Sec) - wallNowS) >
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kRecalibThresholdS)) {
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timeSigCalib_[s] = wallNowS - hrt0Sec;
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timeSigCalibValid_[s] = true;
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}
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}
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if (nElems > 1u) {
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lastPktWallS_[s] = wallNowS;
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/* Per-sample dt: samplingRate if present, else derive it from
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* the sender-HRT gap to the previous packet divided by that
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* packet's sample count (the flushes carry contiguous RT
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* cycles, so this is exactly one cycle period). */
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float64 dt;
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if (desc.samplingRate > 0.0) {
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dt = 1.0 / desc.samplingRate;
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} else if (lastPktWallValid_[s] && (accScalarPrevN_[s] > 0u) &&
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(hrt0Sec > lastPktWallS_[s])) {
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dt = (hrt0Sec - lastPktWallS_[s]) /
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static_cast<float64>(accScalarPrevN_[s]);
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} else {
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dt = 1.0e-3; /* 1 kHz default until the gap is known */
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}
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const float64 base = timeSigCalib_[s] + hrt0Sec;
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DecodeElems(payload, sigOff[s], desc, nElems, valScratch_);
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for (uint32 e = 0u; e < nElems; e++) {
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tsBatchScratch_[e] = base + static_cast<float64>(e) * dt;
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}
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WriteSampleBatch(s, tsBatchScratch_, valScratch_, nElems);
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lastPktWallS_[s] = hrt0Sec; /* sender seconds for next dt */
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lastPktWallValid_[s] = true;
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accScalarPrevN_[s] = nElems;
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}
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}
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else {
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@@ -435,14 +483,23 @@ void UDPSourceSession::ParseDataPayload(const uint8 *payload, uint32 size) {
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* and overlaps the next packet under jitter), elements span
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* (lastPktWall, wallNow]: the samples were acquired before the
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* packet arrived, and this keeps ring time strictly monotonic. */
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if (lastPktWallValid_[s] && (wallNowS > lastPktWallS_[s])) {
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const float64 dt = (wallNowS - lastPktWallS_[s]) /
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static_cast<float64>(nElems);
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const float64 base = lastPktWallS_[s];
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for (uint32 e = 0u; e < nElems; e++) {
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const float64 val = DecodeOneElem(payload, sigOff[s], desc, e);
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WriteSample(s, e, base + static_cast<float64>(e + 1u) * dt, val);
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if (lastPktWallValid_[s] && (wallNowS >= lastPktWallS_[s])) {
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float64 dt;
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float64 base;
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if (wallNowS > lastPktWallS_[s]) {
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dt = (wallNowS - lastPktWallS_[s]) /
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static_cast<float64>(nElems);
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base = lastPktWallS_[s];
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} else {
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dt = (desc.samplingRate > 0.0)
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? (1.0 / desc.samplingRate) : 1.0e-6;
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base = lastPktWallS_[s] - static_cast<float64>(nElems) * dt;
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}
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DecodeElems(payload, sigOff[s], desc, nElems, valScratch_);
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for (uint32 e = 0u; e < nElems; e++) {
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tsBatchScratch_[e] = base + static_cast<float64>(e + 1u) * dt;
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}
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WriteSampleBatch(s, tsBatchScratch_, valScratch_, nElems);
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}
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lastPktWallS_[s] = wallNowS;
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lastPktWallValid_[s] = true;
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